Player Characters
| # | Species | Class | AC | HP | Speed | Attack |
|---|---|---|---|---|---|---|
| 1 | Human | Fighter | 16 | 7 | 5 | +2 |
| 2 | Elf | Wizard | 12 | 4 | 5 | +1 |
| 3 | Dwarf | Cleric | 15 | 6 | 5 | +1 |
| 4 | Halfling | Rogue | 14 | 5 | 6 | +2 |
| 5 | Dragonborn | Paladin | 16 | 7 | 5 | +2 |
| 6 | Tiefling | Warlock | 13 | 5 | 5 | +2 |
| 7 | Goliath | Barbarian | 14 | 7 | 6 | +3 |
| 8 | Tabaxi | Ranger | 14 | 6 | 6 | +2 |
| 9 | Human | Bard | 13 | 5 | 5 | +1 |
| 10 | Elf | Druid | 13 | 5 | 5 | +1 |
| 11 | Gnome | Monk | 14 | 5 | 6 | +2 |
| 12 | Dragonborn | Sorcerer | 12 | 4 | 5 | +1 |
Weapons
Human Fighter
- Sword
- Shield
Special Ability - Shield Hero - When an ally next to you is hit by an attack, you can take the damage instead.
Elf Wizard
- Magic Missile
- Sleep
- Fire Bolt
Special Ability - Arcane Counter - When an enemy casts a spell, you can immediately cast Magic Missile at that enemy.
Dwarf Cleric
- Mace
- Shield
- Healing Word
- Guiding Bolt
- Sacred Flame
Special Ability - Battle Prayer - When you hit an enemy with an attack, you can heal an ally next to you for 1 HP.
Halfling Rogue
- Shortsword
- Dagger
- Shortbow
Special Ability - Sneaky Strike - When you attack an enemy that is next to one of your allies, you deal extra damage.
Dragonborn Paladin
- Longsword
- Shield
- Divine Smite
- Lay on Hands
- Breath Weapon
Special Ability - Heroic Challenge - When you hit an enemy, you can challenge it. Until the start of your next turn, that enemy has disadvantage when attacking anyone except you.
Tiefling Warlock
- Eldritch Blast
- Hex
- Chill Touch
Special Ability - Dark Bargain - When you miss with a spell attack, you can reroll the attack. You must use the new result.
Goliath Barbarian
- Greataxe
- Rage
Special Ability - Ferocious Warrior - Whenever you are hit, you can shove the monster that hit you, up to 2 squares away from you, in any direction.
Tabaxi Ranger
- Longbow
- Shortswords
- Hunter’s Mark
Special Ability - Hunter’s Instinct - When an enemy tries to hide or escape, you immediately know which way it went.
Human Bard
- Rapier
- Vicious Mockery
- Healing Word
- Dissonant Whispers
Special Ability - Words of Courage - When an ally fails an attack roll, you can let them reroll it.
Elf Druid
- Shillelagh
- Produce Flame
- Entangle
- Cure Wounds
Special Ability - Nature’s Wrath - When an enemy enters your Entangle, you can cause the plants to attack it, dealing damage.
Gnome Monk
- Quarterstaff
- Darts
Special Ability - Lightning Reflexes - When an enemy misses you with a melee attack, you can immediately make an attack against that enemy.
Dragonborn Sorcerer
- Dagger
- Light crossbow Cantrips
- Fire Bolt
- Ray of Frost
- Mage Hand Spells
- Magic Missile
- Burning Hands
- Shield
Special Ability - Elemental Surge - When your spell damages an enemy, you can cause the spell to jump to another enemy nearby, dealing damage to it as well.